This week focused on creating rough blocking for a body mechanics shot. The aim was to establish clear key poses and breakdowns that communicate weight, balance, and believable movement before refining the animation.
I concentrated on making the poses readable and ensuring the character’s centre of gravity felt grounded throughout the action. Keeping the animation in rough blocking allowed me to focus on overall motion, timing, and physical logic without worrying about polish.
This stage highlighted how important strong foundations are in body mechanics. Clear poses and solid blocking make it much easier to push the animation further in later passes.