This week’s assignment focused on creating expressive hand poses in 3D, using the same rig as the previous week. The aim was to make the emotion and action readable using only the hands, without relying on the character’s face or body.
I studied hand gestures in animation and real-life reference to understand how finger spacing, tension, and angles affect clarity. Small changes in finger curl and wrist rotation made a big difference in how expressive each pose felt. I also focused on keeping the poses clean and easy to read from the chosen camera angle.
This exercise helped me better understand how hands alone can communicate emotion and intention, and how important they are in selling acting and performance in animation.

