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Advanced and Experimental 3D Computer Animation Techniques Sessions with Serra (term 3)

Week 13 – NDisplay

During the class, we used NDisplay to recreate a billboard-style screen setup. We first created the setup in Unreal Engine and worked with two screens, a left screen and a right screen, inside the 3D environment. We also made a small animation in Unreal Engine to test how movement would work within the scene. After this, we rendered the result from Unreal Engine.

We then brought the render into Premiere Pro, where we edited and exported the video so that the left and right screens could be shown correctly. This helped us understand how a virtual production workflow can move between Unreal Engine and video editing software.

This session helped me understand how virtual production can combine 3D environments, animation, video rendering, and editing workflows. It also showed me how NDisplay can be used to create multi-screen setups, such as billboards, LED walls, or other large screen-based environments.

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