Categories
Unreal Engine

Week 3 – Cinematics

This week, we dove deeper into Unreal Engine, with a strong focus on the Level Sequencer and creating cinematics. We also used FAB for the first time, which made finding and adding assets to our scenes a lot easier.

Besides working in the engine, we talked through our final project ideas with Serra. My inspiration is moving in a slightly darker direction. I’m thinking about a cat that slowly transforms into a zombie, inspired by The Walking Dead. I like the idea of using cinematics to really show that transformation and set a strong atmosphere.

Categories
Unreal Engine

Week 2 – Exploring Unreal Engine

During the Unreal Engine lesson, we took our first steps inside the software. We navigated through the workspace, learned where everything is located, and experimented with the basic tools. We also looked at how environments are built up step by step, and how combining different elements brings a world to life. After that, we were able to try things out ourselves by setting up our first simple interactions.

Categories
Unreal Engine

Week 1 – Introduction

In the first week, everything revolved around getting to know each other. We met our classmates and teachers, and during these lessons we also received our first introduction to Unreal Engine. To break the ice, we played a game where I had to draw the person sitting next to me using my non-dominant hand.